Part 1 | Part 2 I was going to sweep the whole PGDF awards thing under the rug but this morning they emailed me that some of the judges and organizers reconsidered and now my game is in the right category. The game is now up against Jan Jan the Jeepney and Crazy Kite!! I’ll be blunt [...]
PGDF Awards (part 3)
http://codeanginamo.com/blog/2011/11/pgdf-awards-part-3/
PGDF Awards (part 2)
(part 1 here) The application process could have been simpler. The nomination instructions were hidden in a subpage. I had to get birth certificates and stuff just to prove the games are authentic Filipino. Are we that distrustful as an industry that we’ll think someone is going to cheat here? Last Wednesday, I received an [...]
http://codeanginamo.com/blog/2011/11/pgdf-awards-part-2/
PGDF Awards (part 1)
Getting awards isn’t really a priority in all my game-makings. I’m not keen in joining sponsored/professional competitions. They tend to be serious and stressful and that level of competition just isn’t fun for me. Besides, the games I like to make and the games judges expect rarely exist in the same universe. Sure, I dream [...]
http://codeanginamo.com/blog/2011/11/pgdf-award-part-1/
From Flash to Atari 2600
For more almost 2 months now, I’ve been trying to learn making games on this: Why (normal answer)? I didn’t have real assembly programming experience so I have no idea how hard the ‘good old days’ actually were. (Blame my college instructor who only met us thrice, gave us passing grades and disappeared). I want [...]
http://codeanginamo.com/blog/2011/11/from-flash-to-atari-2600/